

Unlike its predecessors, Animal Crossing: amiibo Festival received mixed to negative reviews from critics, according to video game review aggregator Metacritic, with an aggregate score of 46 out of 100. Īnimal Crossing: amiibo Festival was released exclusively as a retail product, and is not digitally available on the Nintendo eShop in any region. The characters each have personal characteristics, including a house associated with the character as designed in Happy Home Designer.

The game uses Nintendo's amiibo protocol to insert characters into the game, with eight different amiibo toys bundled with the game's release. Kyogoku distinguished the game from Mario Party by stating that the latter is more focused on minigames, while amiibo Festival is more of a board game. The game was announced during the Nintendo Digital Event at E3 2015 for release in Q4 2015 during the holiday season, later specified as November 2015. We wanted the company to make Animal Crossing amiibo, so that's why we made a game that works with them." Development ĭirector Aya Kyogoku stated that the game was conceived as a vehicle for the creation of the first Animal Crossing amiibo: "Honestly, we just wanted Animal Crossing amiibo. The game also supports the amiibo cards which had debuted alongside Animal Crossing: Happy Home Designer, and generally requires the use of Amiibo toys for play. Slider, Tom Nook, and Mabel-four of the series' eight characters upon which amiibo toys had been based. Playable Animal Crossing characters include Isabelle, K.K. Amiibo Festival is a virtual board game similar in style to the Mario Party series.
